Cherubeat – AIV GameJam 2019 – Winner
Another nice team, full of committed fellow. The real experiment was not the game itself, but the production schedule: 2 games, produced one after another. If the first goes fast but is not enough in terms of quality, it will become a mini-game of the narrative-based second one. In the end, the pack decided to stick with the first one, and polish it. The result was a rhythm game with a high level of quality: menus, two levels of difficulty, a leaderboard, and much more (nothing good to eat though).
Fireflies – Global Game Jam 2019 – “Best Graphic” Rome category winner
The Global Game Jam! That was interesting: Valerio had excellent programmers and artists in his team, and he was the only designer. He was the designed alpha, but he worked to support everyone days and nights, just like good alphas do. He understood the pack’s strengths and weaknesses and worked on that. They won the "Best Graphic" in the Rome edition. However, he keeps doing the same mistake. He never takes me with him. With his brother at his side, he would have won the "Best Buddies" and "Best Game Something" too! But I forgive him...I'm Yuf, after all.
Space ChronicHoles – AIV GameJam 2018 – “Gameplay” category winner
My human's first Game Jam! They worked fast, with few delays. The game was easy to learn and fast to enjoy, just how I like it! It went very well, his pack won the "Gameplay Award", but what really matters were his feelings. In those days he was SO excited. At the end of the 3 nights long run he had energies to go forth even more. Never seen such determination in his eyes! I was almost scared by those eyes, like when I meet my greatest enemies: TROLLEYS!