Unannounced Project

Unannounced Project

Info

Timeframe
2023 – 2025

Position
Senior Combat Designer

Team size
30+

Engine
Unity

Here’s an overview of my responsibilities:

  • Full ownership of Enemies and Bosses design, from concept, to implementation, testing and tuning
  • Design and implementation of Main Character main combat systems, skills, attacks, movement actions
  • Combat “feel” and “juiciness” improvements
  • Dialogues and narrative encounters design and implementation
I can't really say much about this, it's not finished yet.
If it were up to me, I'd howl it all out, but I gotta protect my pack.
Yuf
Good Boy

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